![]() All Regi-mon and Legendary dogs have a base 0.1 percent. Rayquaza, Deoxys, Groudon have a base minus 10 percent to join. This could be a removed debug function.Hint - Improving Rescue and Recruitment ChancesĪs you increase in level, your chance of recruiting will increase to a maximum of 24 percent at level 100.īonuses are important since some Pokemon have recruitment penalties. When selecting any of these with either the A or the B button, the list simply closes. It seems to be a list of overworld (non-Dungeon) locations. However, in the Japanese version, it instead shows a huge list of 231 elements, entitled "ちじょう" (Ground), subdivided into 24 pages. When talked to, it gives a red "Unregistered dialog script" line. Has a bunch of mail falling all around it in a loop, which is an animation used during the Main 9A-1 cutscene. The first three texts are displayed when Golem is talked to the first time, then it will always show the fourth dialogue. However, in the Japanese version, it has actual dialogue: Gives a red "Unregistered dialog script" line. Sub9 1C-1: Game stuck on a black screen.Sub9 1B-2: Murky Cave mission complete.Sub9 1A-3: Game stuck on a black screen.Sub9 1A-2: Game stuck on a black screen.Sub9 1A-1: Game stuck on a black screen. ![]() Sub8 1A-8: Saving the game, no event day begin.Sub8 1A-7: Saving the game, no event day begin.Sub8 1A-6: Medichan and Ekans cutscene.Sub8 1A-5: Game stuck on a black screen.Sub8 1A-4: Game stuck on a black screen.Sub8 1A-3: Game stuck on a black screen.Sub8 1A-2: Game stuck on a black screen.Sub8 1A-1: Game stuck on a black screen.Sub7 1A-3: Saving the game, no event day begin.Sub7 1A-2: Game stuck on a black screen.Sub7 1A-1: Game stuck on a black screen.Sub6 1B-2: Pifall Valley mission success.Sub5 1A-1: Charizard and Blastoise cutscene.Sub4 1F-1: Game stuck on a black screen.Sub4 1D-1: Northwind Field boss defeat.Sub4 1C-1: Lightning Field boss defeat.Sub3 1A-2: Saving the game, no event day begin.Sub2 2A-3: Saving the game, no event day begin.Sub2 2A-1: Game stuck on a black screen.Sub2 1A-4: Saving the game, no event day begin.Sub2 1A-3: Game stuck on a black screen.Sub2 1A-2: Game stuck on a black screen.Sub2 1A-1: Game stuck on a black screen.Sub1 1A-1: Game stuck on a black screen.This NPC functions like the one above with side story phases. Main2 1A-3: Partner's proposal to change team leader.Main2 1A-2: Greeted by Caterpie to go to Luminous Cave.Main 10A-8: Sky Tower Summit boss defeat.Main 10A-3: Greeted by partner to go to the sky.Main 10A-1: Return to Pokémon Square cutscene.Main 9A-15: Magma Cavern Pit boss defeat.Main 9A-13: Magma Cavern mission retry.Main 9A-11: Magma Cavern mission intro.Main 9A-10: Greeted by partner to go saving Alakazam's team.Main 9A-7: Day begin with an earthquake.Main 9A-6: Greeted by partner to go to Pokémon Square.Main 9A-5: Day beginning with an earthquake.Main 9A-1: Return to Pokémon Square cutscene.Freeze summit cutscene (game freeze when the light appears). Main 8B-1: Walking on the icy mountain path.Main 8A-3: Frosty Forest or Snow Path retry.Main 7B-2: Game stuck on a black screen.Main 7A-2: Game stuck on a black screen.Main 7A-1: Greeted by partner to start running away.Main 6A-2: Greeted by partner to go to Pokémon Square.Main 5B-5: Discussion with partner about Wishcash's story.Main 5B-4: Game stuck on a view of Wishcash's pound.Main 5B-3: Game stuck on a black screen.Main 5A-6: Great Canyon mission complete.Main 5A-2: Greeted by partner to go to Great Canyon.Main 4B-2: Greeted by partner to go to Mt.Main 4A-6: Silent Chasm mission complete.Main 3A-11: Sinister Woods mission boss defeat.Main 3A-10: Sinister Woods mission retry.Main 3A-8: Sinister Woods mission intro.Main 3A-2: Greeted by partner to discuss about your dream.Main 3A-0: Day begin before third dream cutscene.Main 2B-3: First visit to Pelipper Post Office.Main 2B-2: First visit to Pokémon Square.Main 2A-6: Thunderwave Cave mission complete.Main 2A-5: Thunderwave Cave mission retry.Main 2A-3: Thunderwave Cave mission intro.Main 2A-2: Found your partner sleeping.Demo 03: Intro cutscene and title screen, can't be skipped.Demo 02: Logo screen, skips intro cutscene and title screen.It is currently unknown why this difference occurs in the main menu. and under some circumstances it will result into a yellow "scene" label instead.
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